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06 / 1MAJOR OPEN [07.22.2007]

COMMENT: OMEGA generally follows the principle of 5-Card MAJOR openings and 2-over-1 [UPH] Game Forcing. For lead purposes, a GOOD 4-Card MAJOR will frequently be opened in 3rd/4th position. 1-MAJOR in 1st/2nd position is always "expected" to be 5-Cards or longer. For competitive bidding purposes, OMEGA recommends opening a GOOD 4-Card Heart Suit in 1st/2nd position [Usually will have fewer that 3 Spades]. After opening a 4-Card Heart suit, OMEGA has no agreement that confirms "only 4 Hearts". Partner will always "expect" a 5-Card MAJOR. HOWEVER, After opening 1H, a minimum minor rebid tends to suggest a LONGER minor. With the inclusion of "Flannery", responder is not obligated to respond a 4-Card Spade suit over 1H. Generally a 1S response to 1H will include either 5 Spades -or- a 4-Card suit good enough to welcome a 3-Card raise with A-or-K-or-Q.

  • REQUIREMENTS (12-19 HC)
    • ONLY 4 H = 12-16 HC; USUALLY Longer minor -OR- 3rd/4th Seat
    • ONLY 4 S = 3rd/4th Seat
    • 6-7 Trumps = 15-19 HC (See 10 / 2MAJOR Open)

COMMENT: OMEGA does NOT use WEAK 2Bids - ALL 2MAJOR are 11-14 HC. After opening 1MAJOR, a minimum same MAJOR rebid = 6-Card MAJOR and 15-17 HC. The jump rebid in the Same MAJOR promises a 6-Card MAJOR [18-19 HC].

    • ONLY 5 Trumps = 12-19 HC
    • NOT suitable for Other MAJOR Opening
  • 1st RESPONSE (UPH)
    • 1S over 1H = 5 S -or- "OK to raise with Hxx"
    • 1NT = 5-11 HC; SEMI-Forcing; USUALLY Less than 3-Card SUPPORT

1NT COMMENT: Standard "2-over-1" systems require that 1NT response [UPH] is forcing. This treatment allows responder to introduce a 6-card suit with a weak hand. The "standard" 1NT Forcing is also used to describe a "flawed" 3-card limit raise at the 2nd bid [3-level]. We avoid raising 1MAJOR to the 3-level with ONLY 3 trumps.

    • 2C = 10-12 HC -or- Game Forcing; MAY be 3-Card Limit Raise

2C COMMENT: Because we prefer NOT to raise 1MAJOR to the 3-level with ONLY 3 trumps, this artificial 2C response [UPH] will keep the bidding at the 2-level.

    • 2D = 10-12 HC -or- Game Forcing
    • 2Same MAJOR = 5-10 HC; 3 Trumps

COMMENT: OMEGA has other bids to describe various MAJOR raises which include 4 TRUMPS. Therefore, a single raise [UPH] will ALWAYS be ONLY 3 TRUMPS. This is valuable information in considering game tries - applying the "Law-of-Total-Tricks" [LOTT].

    • 2H over 1S = 10-12 HC -or- Game Forcing
    • 2S over 1H = Weak Jump Shift; 6 S; 0-5 HC
    • 2NT = JACOBY 2NT; Game Forcing; 13+ HC; 4 Trumps
    • 3C = LIMIT RAISE; 4 Trumps
      • 10-12 HC MAY have SPLINTER -OR-
      • 8-9 HC; SPLINTER [DECLINE showing Splinter]
    • 3D = CONSTRUCTIVE RAISE; 4 Trumps; 8-9 HC; USUALLY NO SPLINTER

BERGEN COMMENTS: A "Bergen" limit raise [10-12 HC + 4 trumps] will ALWAYS continue to game with a SPLINTER. A "Bergen" constructive raise [8-9 HC + 4 trumps] will ALWAYS be considered a limit raise [3C] when it includes a SPLINTER. The up-graded "Bergen" raise may continue to game ONLY over Opener's "Singleton Inquiry" - but may NOT identify SPLINTER.

    • 3Same MAJOR = 4 Trumps; NOT 4-3-3-3 pattern; 4-7 HC; NOT Invitational
    • 3Other MAJOR = SPLINTER; 4 Trumps; Game Forcing; Slam Interest
    • 3NT = Balanced (4-3-3-3); 3 Trumps; 13-15 HC
    • 4minor = SPLINTER; 4 Trumps; Game Forcing; Slam Interest
    • 4Same MAJOR = Preemptive; 5+ Trumps; SPLINTER; Less than 10 HC
    • 4Other MAJOR = FINAL
    • 4NT [IMMEDIATE] = Blackwood; NO Key Suit
  • REBIDS after 1H - 1S
    • 1NT = 12-15 HC
    • 2minor = 12-16 HC; Natural; minor may be LONGER
    • 2H = 15-17 HC; 6 H
      • 2NT = "Ogust-Type" Sequences Same as 2MAJOR Open
    • 2S Raise = 12-16 HC; ONLY 3 S expected (Hxx)
    • 2NT = 17-18 HC
    • 3minor = 17-19 HC; Natural
    • 3H = 18-19 HC; 6 H
    • 3S Raise
      • 17-18 HC; 4 S; NO SPLINTER -OR-
      • 15-16 HC; 4 S; UnDisclosed SPLINTER
    • 4minor = SPLINTER; 4 S; Slam Interest
    • 4H = FINAL; USUALLY 7+ H
    • 4S = 19 HC; 4 S; NO SPLINTER
    • 4NT = Blackwood; S = Key Sui
  • REBIDS after 1H - 1NT (SEMI-Forcing)
    • 2minor = 12-16 HC; Natural; minor may be LONGER
      • Minimum New minor [Weak; 6+ Cards]
      • 2H [ONLY 2 H]
      • 2S (Artificial) = STRONG support for minor
      • 2NT [Maximum; 10-11 HC]
      • 3Opener's minor [Invitational]
    • 2H = 15-17 HC; 6 H
    • 2S = 17-19 HC; 4 S; REVERSE
    • 2NT = 17-18 HC
    • 3minor = 17-19 HC; Natural
    • 3H = 18-19 HC; 6 H
    • 3NT = 19 HC
    • 4H = FINAL; USUALLY 7+ H
  • REBIDS after 1S - 1NT (SEMI-Forcing)
    • 2C = 12-16 HC; Natural; "BART REBIDS"
      • 2D (Artificial) = 5 H; 2 S; Opener makes FINAL decision
      • 2H = 6 H -or- 5 GOOD H; FINAL
      • 2S = ONLY 2 S; FINAL
      • 2NT [Maximum; 10-11 HC]
      • 3C = Natural; Invitational
      • 3D = WEAK; 6+ D
    • 2RedSuit = 12-16 HC; Natural
      • 2H after 2D Rebid = NON-Forcing; USUALLY 6 H
      • 2S = only 2 S; FINAL
      • 2NT [Maximum; 10-11 HC]
      • New minor = WEAK; 6+ C
      • 3Same Red Suit = Natural; Invitational
    • 2S = 15-17 HC; 6 S
    • 2NT = 17-18 HC
    • 3Lower Suit = 17-19 HC; Natural
    • 3S = 18-19 HC; 6 S
    • 3NT = 19 HC
    • 4S = FINAL
  • SEQUENCES after 1MAJOR - 2C (MAY be ARTIFICIAL)

COMMENT: ALL 2-over-1 suit responses are treated initially as Game Forcing. A simple rebid of the original 2-over-1 is now ONLY invitational [10-12 HC with 6-Card Suit]. ALL other rebids below game [except 2C -and- minimum Opener's MAJOR] promise EXTRA VALUES [15+ HC]. ALL game rebids indicate less than 15 HC.

    • 2D MAY be Temporizing
      • 2Same MAJOR = 3-Card Limit MAJOR raise
      • 3C = 10-12 HC; 6 C; Invitational
      • ALL OTHERS = Game Forcing
    • 2Same MAJOR = 15-17 HC; 6-Card
      • 2NT = "Ogust-Type" Sequences Same as 2MAJOR Open
      • 3C = 10-12 HC; 6 C; Invitational
      • 3Same MAJOR = 3-Card Limit MAJOR raise; MAXIMUM
      • 4Same MAJOR = 3-Card Limit MAJOR raise; minimum
      • ALL OTHERS = Game Forcing
    • 2H after 1S Open = 12-16 HC; Natural
      • 2S = 3-Card Limit MAJOR raise
      • 3C = 10-12 HC; 6 C; Invitational
      • ALL OTHERS = Game Forcing
    • Others = Standard
      • Same MAJOR = 3-Card Limit MAJOR raise
      • Same Suit rebid by responder = 10-12 HC; 6 T; Invitational
      • ALL OTHERS = Game Forcing
  • RESPONDER'S REBIDS after 1MAJOR - 2 Lower Suit -or- [1H - 1 S]
    • 2Same MAJOR = 15-17 HC; 6-Card
      • 2NT = "Ogust-Type" Sequences Same as 2MAJOR Open
      • Same Suit rebid by responder = 10-12 HC; 6 T; Invitational
      • ALL OTHERS = Game Forcing
    • Others = Standard
      • Same Suit rebid by responder = 10-12 HC; 6 T; Invitational
      • ALL OTHERS = Game Forcing
  • GAME TRIES after 1MAJOR - 2MAJOR Raise
    • "CHEAPEST" = Asks Responder's "Help" Suit IF MAXIMUM
      • Responder's 2NT Rebid over 2S ("Cheapest") = S "Help"; MAXIMUM
    • 2NT (1H Open) = S SPLINTER
    • 3minor [minor Splinter - N.I.C.]
    • 3Same MAJOR [Invitation; Need Trump Suit HELP]
    • 3H (1S Open) [NATURAL Game Invitation; 4 H; 16+ HC]
    • 3S (1H Open) = 4-5-2-2; 19+ HC
    • Maximal X in Competition
  • JACOBY 2NT SEQUENCES
    • 3New Suit = SPLINTER; 12-19 HC
    • 3Same MAJOR = 15-19 HC; ALWAYS 6 Trumps; NO Splinter

COMMENT: With 6 Trumps and 15+ HC, the "extra trump" is valuable information for responder.

    • 3NT = 15-17 HC; NO SPLINTER; ALWAYS 5 Trumps
    • 4Lower Suit = "Qualified Suit"; 4-Cards (AKxx-or-Better); 5-Cards (KQxxx-or-Better)
    • 4Same MAJOR; NO SPLINTER; minimum
    • 4NT (RARE) = 18-19 HC; NO SPLINTER; ALWAYS 5 TRUMPS
  • BERGEN SEQUENCES
    • 3C = LIMIT RAISE; 4 Trumps
      • 10-12 HC; MAY have SPLINTER -OR-
      • 8-9 HC; SPLINTER [DECLINE showing Splinter]
      • 3D Opener's Rebid Inquires Splinter?
      • Opener’s Rebid (3Other MAJOR)  -or-  (4minor) = SPLINTER
      • 3NT Opener's Rebid ["RARE"] = 15+ HC, NO Splinter; K-or-Better ALL Suits
      • Opener Rebids Same MAJOR = FINAL
    • 3D = CONSTRUCTIVE RAISE; 4 Trumps; 8-9 HC; USUALLY NO SPLINTER
      • Opener Rebids Same MAJOR = FINAL
  • RESPONSES AFTER SUIT INTERFERENCE
    • X Through 3S = Negative X; Appropriate HC
    • 1NT = Standard
    • 2New Suit (NON-JUMP) = Natural; Forcing 1-Round
    • Q-Bid = Limit Raise -or- Better; ONLY 3 Trumps
    • 2NT = 11-12 HC; GOOD Stopper; Invitational
    • 3minor (NON-JUMP) = Natural; Forcing 1-Round
    • 3minor (JUMP) = Standard Bergen Sequences
    • 3Same MAJOR (JUMP) = Preemptive; 4-7 HC; 4+ Trumps
    • 3Same MAJOR (NON-JUMP) = Competitive; 8-11 HC
    • 3Other MAJOR -or- 4minor = SPLINTER; Opening Bid; 4+ Trumps
    • 3NT = 13-16 HC; GOOD Stopper; FINAL
  • REBIDS AFTER NEGATIVE X
    • Responsive X After RHO Competition ["Requested" Suit w / o Top HONORS]
    • 1NT = 12-15 HC
    • 2minor = 12-16 HC
    • 2Same MAJOR = 15-17 HC; 6-Cards
      • 2NT Rebid = "Ogust-Type" Sequences Same as 2MAJOR Open
    • Q-Bid = 17-19 HC
    • 2NT = 16-17 HC
    • 3Lower Suit (NON-Jump) = 12-16 HC
    • 3Lower Suit (Jump) = 17-19 HC
    • 3Same MAJOR = 18-19 HC; 6-Cards
    • 3NT = FINAL; Tricks
  • SEQUENCES AFTER NATURAL 1NT OVERCALL==> See 21
  • 3rd/4th Seat Open
    • 1S OVER 1H = Natural; NON-Forcing
    • 1NT = Standard; NON-Forcing

COMMENT: OMEGA bids 2C [Drury] with 4 Trumps - allows more exploration room for game or slam.

    • 2minor = DRURY; Limit Raise; 10-12 HC; [2C = 4 T; 2D = 3T] => Rebids
      • 2Same MAJOR [NO Game Interest]
      • 2D-or-2NT [Game Invitational]
      • 2H (1S Open) [Natural Game Invitation; 4 H]
      • 2S (1H Open) [Natural REVERSE; 4 S; 17+ HC]
      • 3m-or-3OM [SPLINTER; Slam Interest]
    • 2H over 1S = Natural; FINAL; NOT Invitational; USUALLY 6 H
    • 2Same MAJOR = 3-4 Trumps; 5-10 HC; NOT suitable for 3Same MAJOR
    • 2S over 1H = Weak Jump Shift; 6 S; 0-5 HC
    • 2NT = GOOD 11 HC -or- 12 HC; Less than 3 Trumps
    • 3minor = Natural; Invites 3NT; Denies MAJOR Support
    • 3Same MAJOR = "SOUND" Preemptive Raise; 4-7 HC; 4+ Trumps




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