14 / COUNTER BIDS [06.21.2007]
COMMENT: OMEGA "Counter Bids" are available to combat opponent's offensive bidding. Some are designed to suggest defensive strategies. Others are designed to allow accurate competition.
- "FISHER X" Vs 3NT
- X Vs 1NT - 3NT Direct [REQUIRES C Lead]
- X Vs 2C (Stayman) - Pass of 3NT [SUGGESTS C Lead]
- X Vs 2C (Stayman) - X Vs 3NT [REQUIRES C Lead]
- Pass Vs 2C (Stayman) - X Vs 3NT [REQUIRES D Lead
- Vs 2D = Multi (Weak 2Bid Either MAJOR -or- Balanced 22+ HC)
- X = Take-Out of Weak 2S
- 2H = Take-Out of Weak 2H
- 2S = NATURAL; 5+ S
- 2NT = NATURAL; 15-18 HC; "Systems ON"
- 3Suit (Immediate) = NATURAL; USUALLY 6+ Cards
- 3m (After Passing) = Competitive minor / MAJOR 2-Suiter
- 3NT = FINAL
- 4m (Immediate) = GOOD minor / MAJOR 2-Suiter
- 4M = FINAL
- Vs 2D = 3-Suiter (Under Construction)
- Vs 2NT = WEAK minor 2-Suiter
- Immediate OverCall
- X = 15-18 HC
- 3m = Transfer to "Corresponding" MAJOR; USUALLY 6-Cards; Competitive
- 3M = MAJOR 2-Suiter; Competitive; 3S = 6 S; PASS-or-CORRECT
- 3NT (RARE) = FINAL
- 4m = NAMYATS; Transfer to "Corresponding" MAJOR; 8-1/2+ Tricks
- 4M = MAJOR 2-Suiter; STRONG; 4S = 6 S; PASS-or-CORRECT
- Transfer Responses
- "Gap Bid" = "Relay" to Opener's MAJOR
- 3-Level Acceptance = minimum
- 3NT (RARE) = Intended as FINAL
- 4-Level Acceptance = FINAL
- 4Either MAJOR (Over 3minor) = FINAL
- 4S (Over 4C = H) = "SpadeWood"; 14-30
- 4NT (Over 4D = S) = Blackwood; 14-30
- "Gap Bid" "Relays" to Opener's MAJOR
- P = FINAL
- Raise = Final
- 3NT-or-4NT = Blackwood; 14-30
- New Suit = Asks Control in NEW SUIT by Steps
- 1st Step = 2 Losers
- 2nd Step = KING -or- Singleton
- 3rd Step = ACE -or- VOID; OPTION [3rd = VOID; 4th = ACE]
- Vs 3NT = Gambling
- "Intervener's" Bids
- X = 16-19 HC
- 4m = Transfer to "Corresponding" MAJOR; NAMYATS Style
- 4M = MAJOR 2-Suiter; 4S = 6 S; PASS-or-CORRECT
- 4NT = L-O-N-G minor; Competitive; 5C Required; PASS-or-CORRECT
- 5minor = L-O-N-G minor; 10-1/2+ Tricks
- Transfer Responses
- "Gap Bid" = "Relay" to Opener's MAJOR
- Acceptance = minimum
- 4S (Over 4C = H) = "SpadeWood"; 14-30
- 4NT (Over 4D = S) = Blackwood; 14-30
- "Gap Bid" Sequences
- P = FINAL
- 4NT = Blackwood; 14-30
- New Suit = Asks Control in NEW SUIT by Steps
- 1st Step = 2 Losers
- 2nd Step = KING -or- Singleton
- 3rd Step = ACE -or- VOID; OPTION [3rd = VOID; 4th = ACE]
- "OMEGA DEFENSE" Vs Penalty X of our 1NT
- P [FINAL]
- XX requires 2C [C -or- "RED" -or- "ROUND" -or- "BLACK"]
- 2C requires 2D [D -or- BOTH MAJORS]
- 2D [H Transfer]
- 2H [S Transfer]
- 2S [S + D]